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Monster Model

Tristan, Andrew, and I began writing a new film. Eventually the path of the film changed but we had previously discussed a monster being in it. I immediately began working on creating a monster model in blender to see if it would work. The concept was a dark, grotesque representation of some sort of demon. The demon was essentially a foot-soldier for the angel of death in our film. We have since put this concept aside, however, I wanted to keep up to date on my modeling so I decided to create it anyway. So far I have the entire face done, still undecided on whether or not to continue with this project. I think for now I will get back to working on scripts. However, it was a good project to get back into blender and learn how to utilize some of the new sculpting brushes and navigate the new layout.

First Render


Final Render

Mon - modeling

Tues - sculpting

Wed - sculpting

Thurs - script writing

Fri - texturing

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