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Showing posts from September, 2020

Theme of Focus

Past Themes Last year I focused on the themes of Invention and Fantasy, Politics and the Social Order, and Looking Outward. Ultimately the goal of all my films was to entertain the audience to some degree. In exploring these themes I found that I am most drawn to relationships between the characters of a story. I like watching them transform, change their perspectives, change the perspectives of others, and much more. However, I find it truly interesting to watch the characters change the perspective of the audience. To see the audience be transformed by a piece is the most satisfying conclusion to any work of art. I find that a story that has elements that require introspection are the greatest gift. However, that's not to say there is not a need for pure entertainment. I find a need to balance the themes and bring new topics to be discussed. At it's most basic, themes are just a broad topic of discussion. From these themes I've discussed and the insights I've gained, ...

Monster Model

Tristan, Andrew, and I began writing a new film. Eventually the path of the film changed but we had previously discussed a monster being in it. I immediately began working on creating a monster model in blender to see if it would work. The concept was a dark, grotesque representation of some sort of demon. The demon was essentially a foot-soldier for the angel of death in our film. We have since put this concept aside, however, I wanted to keep up to date on my modeling so I decided to create it anyway. So far I have the entire face done, still undecided on whether or not to continue with this project. I think for now I will get back to working on scripts. However, it was a good project to get back into blender and learn how to utilize some of the new sculpting brushes and navigate the new layout. First Render Final Render Mon - modeling Tues - sculpting Wed - sculpting Thurs - script writing Fri - texturing