One of the things that I felt I did well on was the creative aspect of the animation. I can tell that it was creative because nobody had the same or a similar idea to mine. My project was unique to me which is why I enjoyed working on it so much. Some of the things that I was told went well were the camera movements, the title, and the creative use of a flamingo for a pendulum. The area that I definitely need to improve upon is the technical aspect. This includes keyframing and easing for the most part. I found it difficult to create a realistic swinging movement that had both good timing as well as spacing. In order to improve upon this I will remember to start at the beginning and end to divide it into keyframes rather than freehanding the keyframes which creates problems. To continue to improve my creativity and use of principles of design I will focus on the pre production. Focusing on pre production will allow me more time to create a more fluent and universal story with meaningful subtext. Keeping pre production as my focus will also allow me more time to focus on the details of each shot while relating each one to the overall meaning.
The biggest challenge that I faced in this project was making the plate. I wanted a particular look to the plate that was proving to be a challenge. I wanted the curve to go up and then out in a smooth and natural fashion. This was a little difficult to accomplish with the bezier curve because I was working with multiple curves in a slim area. It created difficulty because the curves were almost overlapping and made it hard to see which curve was which. I overcame this challenge through trial and error. I used trial and error by seeing what happened when one curve was adjusted and then I would undo that action. I kept doing this until I achieved the result that I wanted. That is how I overcame the challenge of forming the curves for the plate.
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