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Showing posts from November, 2017

Chase Scene

Camera movements are mainly used to change or enhance the emotional direction of the film. For example, a slow dolly out makes the character seem emotionally lost and abandoned. Camera angles can be used to force the audience to focus on a specific action. They are also used to portray principals of design which in turn add to the audience's emotions. A few things I thought were done well was the pacing. The quick shots allowed for a faster pace which made the chase seem more critical and intense. Another thing I thought was done well was the use of principals of design. Certain principals of design that were included greatly contributed to the overarching plot and goal of the chase. Those are some of the things that I thought were done well in this chase scene. On the contrary, I thought that the costumes of the actors changing made the film slightly confusing. Another thing was the speed of the actors running had to be sped up to the point where it almost took away from the a...

Donut scene

The biggest challenge that I faced in this project was making the plate. I wanted a particular look to the plate that was proving to be a challenge. I wanted the curve to go up and then out in a smooth and natural fashion. This was a little difficult to accomplish with the bezier curve because I was working with multiple curves in a slim area. It created difficulty because the curves were almost overlapping and made it hard to see which curve was which. I overcame this challenge through trial and error. I used trial and error by seeing what happened when one curve was adjusted and then I would undo that action. I kept doing this until I achieved the result that I wanted. That is how I overcame the challenge of forming the curves for the plate. 

Food Project Images